Competencies and objectives
Course context for academic year 2010-11
No data
Course content (verified by ANECA in official undergraduate and Master’s degrees)
UA Basic Transversal Competences
- CT1 : Foreign language skills.
- CT2 : Computer and information technology skills.
- CT3 : Oral and written communication skills.
Specific Competences:>>Specific
- C19 : Understand and apply basic computer graphics techniques, including 2D, 3D, rendering and lighting.
- C21 : Design, build and animate three-dimensional models, including all the stages needed to produce computer graphics images and sequences.
- C23 : Design and develop videogames and simulation systems.
Learning outcomes (Training objectives)
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Specific objectives stated by the academic staff for academic year 2010-11
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General
Code:
21018
Lecturer responsible:
No data
Credits ECTS:
6,00
Theoretical credits:
1,20
Practical credits:
1,20
Distance-base hours:
3,60
Departments involved
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Dept:
INFORMATION TECHNOLOGY AND COMPUTING
Area: COMPUTER ARCHITECTURE
Theoretical credits: 1,2
Practical credits: 1,2
This Dept. is responsible for the course.
This Dept. is responsible for the final mark record.
Study programmes where this course is taught
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DEGREE IN MULTIMEDIA ENGINEERING
Course type: COMPULSORY (Year: 2)