Course content (verified by ANECA in official undergraduate and Master’s degrees)
UA Basic Transversal Competences
Foreign language skills.
Computer and information technology skills.
Oral and written communication skills.
Understand and apply basic computer graphics techniques, including 2D, 3D, rendering and lighting.
Design, build and animate three-dimensional models, including all the stages needed to produce computer graphics images and sequences.
Design and develop videogames and simulation systems.
Learning outcomes (Training objectives)
Specific objectives stated by the academic staff for academic year 2010-11
Code:21018 Lecturer responsible: No data Credits ECTS:6,00
INFORMATION TECHNOLOGY AND COMPUTING Area:
COMPUTER ARCHITECTURE Theoretical credits: 1,2 Practical credits: 1,2
This Dept. is responsible for the course.
This Dept. is responsible for the final mark record.