Competencies and objectives
Course context for academic year 2010-11
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Course content (verified by ANECA in official undergraduate and Master’s degrees)
Specific Competences (Specific Technology):>>Computer Science
- CEC1 : Capacity to have a deep understanding of the basic principles and models of computing and know how to apply them to interpret, select, value, model and create new computer-related concepts, theories, uses and technological developments.
- CEC6 : Capacity to develop and evaluate complex interactive and information presentation systems and apply them to solve human-computer interaction design problems.
Basic Competences
- CB3 : Students must be able to gather and interpret relevant data (usually within their area of study) in order to make judgements that include reflection on relevant social, scientific or ethical issues.
Learning outcomes (Training objectives)
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Specific objectives stated by the academic staff for academic year 2010-11
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General
Code:
34033
Lecturer responsible:
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Credits ECTS:
6,00
Theoretical credits:
1,20
Practical credits:
1,20
Distance-base hours:
3,60
Departments involved
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Dept:
SCIENCE OF COMPUTING AND ARTIFICIAL INTELLIGENCE
Area: SCIENCE OF COMPUTING AND ARTIFICIAL INTELLIGENCE
Theoretical credits: 1,2
Practical credits: 1,2
This Dept. is responsible for the course.
This Dept. is responsible for the final mark record.
Study programmes where this course is taught
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DEGREE IN COMPUTER ENGINEERING
Course type: OPTIONAL (Year: 4)