Competencies and objectives
Course context for academic year 2024-25
La asignatura Programación I es el primer contacto del estudiante con los lenguajes de programación.
Está relacionada estrechamente con Programación II, y directamente con Matemáticas I, Fundamentos de Computadores, Sistemas Operativos, Fundamentos de Bases de Datos, Estructuras de Datos y Algorítmica, Sistemas Multimedia.
Course content (verified by ANECA in official undergraduate and Master’s degrees) for academic year 2024-25
UA Basic Transversal Competences
- CT1 : Skills in a foreign language.
- CT2 : Computer and information technology skills.
- CT3 : Oral and written communication skills.
Specific Competences:>>Basic
- B3 : Understand and master the basics of the use and programming of computers, algorithmics and computational complexity.
Specific Competences:>>Specific
- C14 : Design, implement, integrate and implant the tools, applications and components needed to store, process, distribute and access web-based information systems.
- C25 : Design, produce and manage multilingual and multimode multimedia content systems to guarantee their internationalisation, localisation, accessibility and usability.
- C27 : Understand the different types of web-based development models, as well as the technologies used to develop applications in said environment and devices in which they can be implemented.
- C5 : Programme applications robustly, correctly and efficiently, choosing the most appropriate paradigms and programming languages by applying one's knowledge of basic algorithmic procedures and using the most appropriate data types and structures.
- C7 : Select and use the right development platform to programme heterogeneous sets of devices, with different hardware, operating system and different kinds of input and output interfaces.
Learning outcomes (Training objectives)
No data
Specific objectives stated by the academic staff for academic year 2024-25
No data
General
Code:
21001
Lecturer responsible:
Satorre Cuerda, Rosana
Credits ECTS:
6,00
Theoretical credits:
1,20
Practical credits:
1,20
Distance-base hours:
3,60
Departments involved
-
Dept:
SCIENCE OF COMPUTING AND ARTIFICIAL INTELLIGENCE
Area: CIENCIA DE LA COMPUTACIO, INTEL·LIGENCIA ARTIFICIA
Theoretical credits: 1,2
Practical credits: 1,2
This Dept. is responsible for the course.
This Dept. is responsible for the final mark record.
Study programmes where this course is taught
-
DEGREE IN MULTIMEDIA ENGINEERING
Course type: CORE (Year: 1)