Competencies and objectives

 

Course context for academic year 2020-21

La asignatura Matemáticas II pretende inculcar al alumnado conocimientos básicos de Álgebra Lineal, Teoría de Matrices y Geometría útiles en la formación de un estudiante de Ingeniería Multimedia. Además, se realiza un especial esfuerzo en la conexión de los conceptos y aplicación de las matrices en la teoría de grafos, que forma parte de la asignatura Matemáticas I del primer cuatrimestre. 

 

 

Course content (verified by ANECA in official undergraduate and Master’s degrees)

UA Basic Transversal Competences

  • CT2 : Computer and information technology skills.
  • CT3 : Oral and written communication skills.

 

Specific Competences:>>Basic

  • B1 : Solve mathematical problems arising in multimedia engineering by using one's knowledge of algebra, geometry, differential and integral calculus, numerical methods, statistics and optimisation.

 

 

 

Learning outcomes (Training objectives)

No data

 

 

Specific objectives stated by the academic staff for academic year 2020-21

No data

 

 

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General

Code: 21006
Lecturer responsible:
TORTOSA GRAU, LEANDRO
Credits ECTS: 6,00
Theoretical credits: 1,20
Practical credits: 1,20
Distance-base hours: 3,60

Departments involved

  • Dept: SCIENCE OF COMPUTING AND ARTIFICIAL INTELLIGENCE
    Area: SCIENCE OF COMPUTING AND ARTIFICIAL INTELLIGENCE
    Theoretical credits: 1,2
    Practical credits: 1,2
    This Dept. is responsible for the course.
    This Dept. is responsible for the final mark record.

Study programmes where this course is taught