Competencies and objectives

 

Course context for academic year 2022-23

The Multimedia Systems course is considered BASIC and has six credits.

It is taught in the second year of the Multimedia Engineering degree and is part of the Project-Based Learning work plan. It'll be extended throughout the rest of the courses of the degree.

The course aims to create a global framework in which the contents of the rest of the subjects will be structured. Therefore, it will have elementary contents that will be developed in-depth by the matters of the degree that will be taught later.

Students taking the course will have to carry out a series of projects starting from scratch, facing for the first time the specific problems that will be part of the professional possibilities of multimedia engineering.

The main objective of the course is, more than finishing the projects successfully, to learn how to plan them, understand their complexity, organize the necessary resources to undertake them, and detect the essential knowledge that the students DO NOT YET HAVE but that will be developed in other subjects, thus explainning their existence.

Therefore, students will not face the traditional learning sequence "know contents-practice-account" but rather "face a problem-find the solution-learn what is necessary for it-analyze the result" in a trial-and-error process that puts the student in a real world context.

 

 

Course content (verified by ANECA in official undergraduate and Master’s degrees)

UA Basic Transversal Competences

  • CT1 : Foreign language skills.
  • CT2 : Computer and information technology skills.
  • CT3 : Oral and written communication skills.

 

Specific Competences:>>Basic

  • B8 : Understand and master the concept of multimedia, the characteristics of multimedia language, the technologies involved, organisation and management of multimedia systems and their sociocultural impact on the information and knowledge society.

 

 

 

Learning outcomes (Training objectives)

No data

 

 

Specific objectives stated by the academic staff for academic year 2022-23

Operational objective of the subject:

Learn how to approach a multimedia engineering problem globally, determining:

  • the final goals of the project
  • the work processes or sequences that will lead to its completion
  • the knowledge and skills necessary to successfully tackle the project by distinguishing:
    1. -the valuable knowledge and skills already possessed by the company.
    2. -the elements to be acquired and the extent to which they are to be acquired.
  • the adjustment to existing timeframes and
  • the generation of documentation to accompany the project

 

 

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General

Code: 21010
Lecturer responsible:
PERNIAS PECO, PEDRO AGUSTIN
Credits ECTS: 6,00
Theoretical credits: 0,90
Practical credits: 1,50
Distance-base hours: 3,60

Departments involved

  • Dept: LANGUAGES AND COMPUTING SYSTEMS
    Area: LANGUAGES AND COMPUTING SYSTEMS
    Theoretical credits: 0,9
    Practical credits: 1,5
    This Dept. is responsible for the course.
    This Dept. is responsible for the final mark record.

Study programmes where this course is taught